When I started programming many of the elements we take for granted now, did not exist. There was no DirectX and not many compatible libs were available for the free compilers of the day. So I had to write my own code for most basic programs, keyboard handlers, mouse handlers, video memory accessors, rasterizers, texture mappers, blitters… the programs I wrote then were 100% my own code and I had to be able to handle anything and everything.
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So here goes… a list of things I believe all console programmers (and recommend to all programmers as good reading) should fully understand with links to educate where possible.
A collection of articles and resources of interest to the modern software developer
Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do.
-- Steve Jobs
Monday, August 8, 2011
The demise of the low level Programmer. « #AltDevBlogADay
The demise of the low level Programmer. « #AltDevBlogADay
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